Wednesday, May 13, 2009

Multicolor Playables

I finished weeding through all of the multicolor commons Magic has to offer and found a disheartening fact slam home: Red and Blue, the color pair, has the worst selection of cards available and many don't really register on the scale of playable cards. While older cards, like Quicksilver Dagger and Razorfin Hunter, make excellent picks, newer cards simply don't fall into greatness. And off-color abilities, like the kicker on Jilt and activated ability on Torch Drake, make up for some of this shortfall of useful Red and Blue interaction they don't replace a multicolor color by any stretch.

Hybrid Red/Blue doesn't look very promising either.

However, there is an abundance of great gold cards in Green and Black, and Black and White. It was very strange to look at cards and see that I couldn't fit them all in without putting into the cube some truly terrible picks.

All said, I squeezed off a multicolor card total of 105. If I can fill in 15 or 20 hybrid cards I feel confident that I'll have adequate color variety.

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