I've finally finished updating and cross-referencing every change I've made in overhauling the cube! You can see the updated list, as well as the breakdown of the recent changes, at the official PMC thread at MTGSalvation.
Ramosian Sergeant, Ramosian Lieutenant, Defender of Law OUT.
Soltari Foot Soldier, Soltari Lancer, Order of Leitbur IN.
By taking out the two searching Rebels that really don't stand alone (leaving the two more aggressive or evasive searching Rebels) I made room for more Shadow evasion. Leitbur feels more relevant (and useful later in the game) than the Defender.
Wei Scout, Fledgling Djinn, Expunge OUT.
Prickly Boggart, Foul Imp, Skinthinner IN.
Boggart and Imp are upgrades to Scout and Djinn respectively. I thought long and hard about what to cut for Skinthinner. Leaving behind the more flexible removal makes more sense than a Dark Banishing with cycling tacked on: when would I ever cycle this? Skinthinner is either a 2/1 two drop or a great morph flip, both serving some of the purpose that Expunge served while giving aggro a boost too. Feels okay but there may have been something I missed.
Temple Acolyte, Undo, Cuombajj Witches, Sparksmith, River Boa IN.
These bring my total cube to 360 (perfect for an 8-man draft) as well as boosts the number of picks that a control deck would want. Acolyte is an improved Bottle Gnomes, Undo is a great tempo card, Witches are a pinger in black, Sparksmith is looking to combo with Dragon Fodder/Empty the Warrens, and the Boa is just a great creature.
I think that covered this round of changes!
Thursday, August 6, 2009
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